Code center > Bugs and fixes

2.36.3 Bugs

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Shen:
The left wall is solid for some bots. Cant figure out why yet but some bots are fine and others act as though its non torroidal.



Minor niggles.

Changing the field size to a smaller size messes up the starting positions of bots, they all get put in the top left corner and other wierdness.

Respawned alga doesnt obey the starting position defined in the species tab in simulation settings.

Waste Threshold isnt saved in the settings. :)

PurpleYouko:

--- Quote ---The left wall is solid for some bots. Cant figure out why yet but some bots are fine and others act as though its non torroidal.
--- End quote ---

I noticed that shortly after sending the code to Num. Working on it today.


--- Quote ---Minor niggles.

Changing the field size to a smaller size messes up the starting positions of bots, they all get put in the top left corner and other wierdness.

Respawned alga doesnt obey the starting position defined in the species tab in simulation settings.
--- End quote ---

Don't know anything about start positions. I have never worked on that code.


--- Quote ---Waste Threshold isnt saved in the settings.
--- End quote ---
Nor are a lot of other things.  :rolleyes:
We need to have a major overhaul of the save routines but in all honesty I think we have been putting it off until all the changes have been made and are otherwise working. It is highly difficult to make save and load routines backward compatable.

Thanks for the comments.  :D

shvarz:
I tried the unofficial 2.36.3PY version - it is still unstable for me.  Crashed within 15 minutes (the Overflow error).  The 2.36.1 version can run for 10 hours without a problem.

PurpleYouko:

--- Quote ---I tried the unofficial 2.36.3PY version - it is still unstable for me.  Crashed within 15 minutes (the Overflow error).  The 2.36.1 version can run for 10 hours without a problem.
--- End quote ---
DAMMIT!  :angry:

Send me your settings file please so I can try out exactly what you did.

I couldn't make the thing crash at all. Ran for several million cycles with no errors.

AZPaul:
Hey Peoples,

Kill a bug over here, grow a bug over there. Happens with complex code.

DB 2.36.3PY

1.  Bot velocity exceeds maxvel.
2.  Inserted bots often constrained to slow velocity.
3.  Velocity values of 90+, inconsistantly.
4.  Velocity values become more inconsistant the longer the sim runs.

And so as to not leave the impression that the "Cambrian Explosion" was all nice and safe and productive with abundant new life in protected new niches exercising new freedoms to try copious new body plans rapidly evolving while happily embarking in anticipation on vast new adventures across the dry lands...there were four mass extinction events during the period.  

I still think this popularized view (from within the discipline itself) of an "overnight explosion" in the creation of abundant new lifeforms is a wee bit melodramatic considering the facts. An example of Dawkin's "bad scientific poetry" maybe?

See, y'all.

-P

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