Bots and Simulations > Bot Tavern
anti-mutation bot
happyhamsterchan:
OKIE DOKIE
I'm working on a bot that will annihilate everything in the internet sim. So, I'm trying to make it invulnerable to mutations. Here's what I have so far:
[div class=\'codetop\']CODE[div class=\'codemain\' style=\'height:200px;white-space:pre;overflow:auto\']def gene3len 23
cond
*.robage 0 =
start
67 .memloc store
101 67 store
stop
cond
*.robage 0 =
start
67 .memloc store
101 67 store
stop
start
50 830 5 1 rnd mult sub 500 1 rnd mult sub 30 1 rnd mult sub 299 1 rnd mult sub store
stop
start
50 830 5 1 rnd mult sub 500 1 rnd mult sub 30 1 rnd mult sub 299 1 rnd mult sub store
stop
cond
pop pop != 'should compare output of first 2 genes
start
kill self
stop
cond
pop pop != 'should compare output of second 2 genes
start
kill self
stop
cond
pop pop != 'should compare output of second 2 genes
start
kill self
stop
end
Ok, that's some ugly pseudocode, but you get the idea. Is this going to work? I'm pissed, so I REALLY feel like killing everything in the internet sim. Of course, I'm going to replace nano's DNA with quickdraw. MWAHAHA!
Houshalter:
I set up a sim with quickdraw as the veggie (and being unable to mutate) and gave animal minimalis a negative costx to survive. It did, and eventually almost got the costx to one. Nothing is invincible to evolution. Mwa ha ha ha ha ha...
happyhamsterchan:
wait... what? You evolved an F1 bot? I thought that had been tried already, and failed... wow. If it actually beat quickdraw, I'd like to see that!
Houshalter:
It didn't work like I planed, but ya, that was the idea. It was a while ago, I'll probably lost the sim. I'll redo it sometime.
happyhamsterchan:
how didn't it work like you planned?
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