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mutation detection

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happyhamsterchan:
Hey all,

Is there a condition that will detect if my bot has mutated? Also, how do I get my bot to kill itself?

Numsgil:
There's not an easy way to determine if a bot has mutated.  Killing yourself is also less straightforward than you might think.  You can just shoot our nrg shots until you die.

happyhamsterchan:
What about antivirus genes? Can't those be modified to detect mutations instead of foreign DNA?

Also, almost all multicellular life uses some sort of apoptosis, as far as I know... We should implement that, it may lead to some pretty neat behavior.

Numsgil:

--- Quote ---What about antivirus genes? Can't those be modified to detect mutations instead of foreign DNA?
--- End quote ---

Possibly.


--- Quote ---Also, almost all multicellular life uses some sort of apoptosis, as far as I know... We should implement that, it may lead to some pretty neat behavior.
--- End quote ---

It's an issue with info shots.  If there's a .killme sysvar, it would make an info shot that saves values there an insta-kill.

happyhamsterchan:

--- Quote from: Numsgil ---
--- Quote ---Also, almost all multicellular life uses some sort of apoptosis, as far as I know... We should implement that, it may lead to some pretty neat behavior.
--- End quote ---

It's an issue with info shots.  If there's a .killme sysvar, it would make an info shot that saves values there an insta-kill.

--- End quote ---

so? We can probably find some sort of defense for that too.

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