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Grapics and user frendliness

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Houshalter:
Just a question, what are those giant jellyfish things?

ashton15:

--- Quote from: Houshalter ---Just a question, what are those giant jellyfish things?
--- End quote ---

Some kind of cilia-propelled self replicating blob of protien . Don't know really... lets just say what animal_cicumfrigans might possibly look like in DB3

Numsgil:
I'm curious what it's from.  Is it something you put together in photoshop?  A screen shot from another game?

ashton15:

--- Quote from: Numsgil ---I'm curious what it's from.  Is it something you put together in photoshop?  A screen shot from another game?
--- End quote ---

I used to make games in Flash for this website called Newgrounds which is an OOP program, anyways I took a break came back to it after Adobe brought it and I'm a bit lost with the code now they've compltely changed though I'm familiar with the drawing tools which have been improved, It's actually a very good drawing program for cartoon style things. Used by most professional animators and developers only second to aftereffects and anything beyond that is for Hollywood, it uses inverse kinematics by the way for things like ragdoll charachter animation (I think that's what it's called) which work in a similar way to what I believe hinges will be like in DB3. Anyways sorry for waffling.

Houshalter:
I use Gimp for my image processing stuff. Why? Because its free

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