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Questions about "zerobots"

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SourApples:
Hello all, I have just discovered Darwinbots TODAY. I wish I would have known about this earlier. I have been playing a very similar game swimbots, but this simulation is WAYYY better.

Anyways, if anyone would tell me how I would go about setting up a zerobot simulation I would be a very happy camper.

Thanks in advance.

Commander Tibbles:
I have also found DarwinBots today! and i have also located the wiki about these Zerobots:

http://www.darwinbots.com/WikiManual/index.php?title=Zerobot

That is all i can offer, because I am also a newb, I can't even figure out how to code a working bot.

SourApples:

--- Quote from: Commander Tibbles ---I have also found DarwinBots today! and i have also located the wiki about these Zerobots:

http://www.darwinbots.com/WikiManual/index.php?title=Zerobot

That is all i can offer, because I am also a newb, I can't even figure out how to code a working bot.
--- End quote ---


Thanks for the help, but that wiki page does no good for me. I would like a step by step guide on how to set up a zerobot simulation.

Houshalter:
I haven't done alot of zerobot sims but i had a program a while back which generates 256 lines of 40 random numbers each. It seems to work better than giving them all zeros because they don't have to gradually increase the zeros in order to do anything. Unfortunatley its saved on a broken computer so i'll have to rewrite it.

Oh and make sure to set the costmultiplier to a negative number so they don't all die. That tends to happen.

Numsgil:
Welcome!

you might see my recent thread where I set up a zerobot sim.  Word of warning: you'll want to increase the mutation rate, at least until you get a replicator going.  I've been running it for about 2 months and now replicators yet.  But then, I am the patient sort

You might also want to totally get rid of all costs, at least to start.  Even with very few costs, I've had several dozen bots learn to kill themselves.

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