Oh, sorry.
Like I described above, you can just define a bot as a group of adjacent cells or a single cell, and query near by cells for other bots for vision. And velocity ends up just being to move the cell one left, or right, or whatever. Voila, a CA that meshes nicely with current DB rules.
If you're thinking more in terms of embedding a bot's DNA in to a glider in GoL or something along those lines, then yeah, much harder.