Bots and Simulations > Bot Tavern
Ambitious MB project
bacillus:
I'm going from scratch. I've learned a lot about MB control through recent trial and error experiences, and although I wanted to do this project for ages, only now I believe to be able to make a bot modular enough that people can plug in individual genes without having to completely rewrite everything.
EDIT=> I have the glimmerings of the beginnings of a core structure. The front body bit will only spawn 'head' components, the middle will only spawn up to two 'tentacle' components (later we could change this to lateral nerves to allow for more complex structures), and the back acts as the reproductive component and is capable of growing new body bits, thus making it a body cell itself and creating a new end tip...
...well, that's the plan anyway
Once somebody starts coding something, I think I'll have enough to start properly designing the bot. Seriously, at this point something simple that moves or turns to look for food and eats will be enough.
Houshalter:
So the back part of the organism produces the body pieces and the rest are sterile? This could be a good defense against random mutations since you won't have a completely cancerous arm that unfairly steals nrg from the rest of the organism. However how do the individual cells travel from their place of birth to where their needed without getting lost.
bacillus:
Not really. As mentioned above, body bits spawn specialized cells, which in turn may spawn more cells (like tentacles). The back will be the only cell to further the central 'spine' growth/make a new organism.
jknilinux:
Will we use one of the HLL implementations of DB language? Or will we code in DB "assembly"? I thought there was something called pybot at one time to write dbcode in a hll...
bacillus:
As long as the code is compatible, I don't think it matters. I will put everything together in good ole-fashioned DB code though.
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