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DB too slow?

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keli:
I have a very good computer and very good video card(if it rally matters) but I can only have like 150 simple bots then it starts to lagg and slow down very much. dose this program have a video card support( or hardware support) and if so how can I turn it on?

Shasta:
Someone can fix me if I'm wrong, but as far as I know there is no hardware acceleration, and it really wouldn't even help, Darwinbots is very much CPU bound.

 As for why you are running so slow, there are two buttons that can speed it up some, Fast Mode, and Flicker Mode, (Green arrows on the toolbar). For me on windows Vista x64 I get up over 2000 cycles/second with <40 bots and it scales down from there (With fast and flicker)

Which bots are you running?

Numsgil:
It's going to lag when there are a lot of bots.  Most serious sims run at maybe 2-5 cycles/sec.

Like Shasta said, DB is usually CPU bound.  You can check how much of an issue the gfx are for speed by turning on/off graphics (there's a monitor icon in the toolbar).

ikke:
Correct me if I’m wrong, but I was under the impression accelerator cards also do collision detection more effectively?

Numsgil:
Video cards can be used for faster physics, but you have to specifically program for it and it's only useful for effects (it's too hard to transfer the data back to the main program).  Physics cards likewise.

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