Bots and Simulations > Bot Tavern
Fish School
Numsgil:
k0zm0 inspired me with his attempts at pack like behavior, so I made Fish School.
It swims in schools. It eats, it reproduces. The end behavior from such simple rules is amazing. Smaller sims work alright, but it really shines in large sims. Like size 4. Absolutely hypnotizing.
I'm submitting it as a base bot, meaning you can totally rip it off and build a bot around it. I know k0zm0 is going to develop it further. There are alot of possibilities with it.
Old Henk:
It creates an overflow error with me...
Hmmm... I'm being too critical, it's a really cool bot! :)
Carlo:
Really cool bot, Numsgil. The concept is really interesting (not to mention the visual effect). That's what you call a peculiar behaviour!
Would be also interesting to see what happens letting it evolve, as such group behaviours change dramatically even with very small changes in the rules. Do the mutation parts works now?
Bye,
Carlo
Numsgil:
He lives!
I tried running some mutation sims with it. After a few hours the behavior breaks. The trick I think is to figure out what kind of environment would be best for such a behavior. And to fix the DNA to be simpler. The fewer interrelated genes there are the less likely mutations will screw it up, in my experience.
Shen:
Num, you inspired me.
Ive been playing with the idea of using .out1/2 to store refx/ypos of food so you can use... '*.in1 *.in2 angle .setaim store'.
Unfortuantly its to complex for F1 bots, but a fish is perfect for it!
Attached is my prototype.
For settings Im using F1 but with
Size 4 (32000x24000)
5 nrg/cycle for alga
200 max alga
Its awesome to watch a school of 20 bots attack a large patch of alga. They rip it apart!
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