Bots and Simulations > Interesting behaviour bots
WormII
Ta-183:
I like it. Even better (albeit more complex) the head could make use of different 'cortexes'. One for handling movement, one for handling resources, one for targeting....
Before any of that gets done, it might be in the best interests of the programmer to create a DNA suite, like Pybot, only with a higher-level language, or even to go so far as a GUI-based programming system, a-la Lego Mindstorms. Any way you slice it, the code for such a bot will be likely twice as long as Guardian, easy.
bacillus:
Surprisingly not. This code is just a big bunch of variables, not a wide variety of functions (we are limited to 10 I/Os, so either not a lot of tentacles or very few functions). The ones that take up a lot of time are the ones that have ten different conspecs, with all sorts of poison, sneaky attacks/evasions and built-in calculator, GPS and swiss army knife...
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