Bots and Simulations > Interesting behaviour bots
Alga pollinator
jknilinux:
Hey everyone,
Here's my first bot!
It's an algae that shoots viruses whenever a bot is nearby, and the viruses force the infected bot to "pollinate" (AKA fertilize) the veggies, so they can sexrepro! Pretty cool, huh? This is meant for evosims, although I'm sure even (especially?) the f1-bots will get killed instantly by these guys. Come to think of it, this should do pretty well in internet mode...
[div class=\'codetop\']CODE[div class=\'codemain\' style=\'height:200px;white-space:pre;overflow:auto\']'Alga_Pollinator
'By: jknilinux
'It infects bots with a virus that makes them pollinate it and spread the virus to other bots.
--- Code: ---cond
*.robage 0 =
start
7 989 store
stop
cond
*.vtimer 0 =
start
3 .mkvirus store
stop
cond
7 *989 !=
start
*.eyef 0 =
10 .up store
not
*.refxpos *.refypos angle .setaim store
*.refvelup 5 add .up store
*.refveldx .dx store
-8 .shoot store
*.thisgene .mkvirus store
50 .vshoot store
stop
cond
*.eye5 0 >
*.refeye *.myeye !=
start
50 .vshoot store
stop
cond
*.eye5 0 =
*.refeye *.myeye = or
start
314 rnd .aimdx store
stop
cond
*.fertilized 0 >
start
33 .sexrepro store
stop
end
--- End code ---
Let me know what you think!
Peter:
Instead of a veggie that will be raped, this is a veggie that will rapes others. In the end you will have a veggie with only fightbot genes. Atleast I think that is the idea.
F1 bots instantly killed is not entirely the truth. Ofcource the veggies plan will succeed with most bots with probably multiple repops. But not inmidiate.
Veggies have a constant nrg income. Keeps a little unfair that they too can use all fighting power.
jknilinux:
--- Quote from: Peter ---Instead of a veggie that will be raped, this is a veggie that will rapes others. In the end you will have a veggie with only fightbot genes. Atleast I think that is the idea.
F1 bots instantly killed is not entirely the truth. Ofcource the veggies plan will succeed with most bots with probably multiple repops. But not inmidiate.
Veggies have a constant nrg income. Keeps a little unfair that they too can use all fighting power.
--- End quote ---
I completely agree, peter. Veggies should have some sort of handicap to offset the fact that they get free energy- maybe at least really poor movement efficiency, or a slow maximum velocity.
Also, the idea was really to make a veggy that needs bots to survive... However, they pretty quickly develop the ability to fertilize themselves, so they just kill off all the bots.
peterb:
hmm
the bot I'm working on doesnt get killed by it, or wasntg that the goal? (not a bot killing plant?)
not sure if thats the goal, or if the bot is finally doeing well.
It seams to win from several bots but some not.. its not an ultimate bot.
.. oh well that is.. maybe it could live together in symbiosis with a F1 killer.
Or is what I made a F1 killer, (I'm not that sure about classification neither)
-it doesnt do tie feeding, but it has poison, doesnt have a virus no slime, but does like pocorn
bacillus:
Interesting idea you have there. I agree to some extent that plants should evolve defenses against predators (poison and the likes), possibly also lethal defenses, but plants raping and generally annihilating its predators is a little off the mark...
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