General > Bot Challenges
Evolved Neural Network
Peter:
--- Quote from: jknilinux ---And that idea sounds great! Especially since ericl is no longer with us, and the only other developer is working on DB3. It'll be nice for DB2 to still be improving while he's gone...
--- End quote ---
Eric didn't for a month or so. No reason to say he has gone.
jknilinux:
OH MY GOSH!
I just read what I said, and it sounded like he died or something! I'm sorry, that is not what I meant.
What I meant is I heard numsgil say somewhere that he's moved on to bigger things, but I don't mean I KNOW he's not coming back.
Moonfisher:
Well good to hear EricL is ok
But it looks like it'll be a while before I get anywhere with that mod.
It's my first time working with VB, and gotta say I'm not loving the syntax... there's no headers... like everything is global or something... maybe it's just because I'm a VB noob and I'm missing something. Anyway so far I'm having a hard time finding my way through the code and figuring out where everything is declared asf...
Appart from that all the abreviations are driving me crazy... took me ages to realize that rob() was an array with all the robots... and I'm not even sure that's correct. Seems pointless to abreviate a 5 letter word into a 3 letter word... but if this is the case then it should make it easier for me to figure out what everything else stands for... just assumed that when something was abreviated there was a reason for it.
Does anyone know if there's a class diagram available for DB... or maybe just a readme to explain the structure and abreviations ? (Only readme I could find was the one with the copyright info)
jknilinux:
Not saying it's eric's fault, but I've found that when a program is maintained by only one or two people, the code becomes less and less self-documentary, because that one developer knows it like the back of his hand anyway.
Perhaps making the DB source code more readable should be our first goal- it'll be pretty easy and will give us and any later beginning developers a running start.
Moonfisher:
Heh well I was initialy hoping to just change the NeoMutations class... but it looks like that was optimistic, since I don't need to mutate the code randomly, I need to form networks structures and expands the netwrok from those structures.
So last time I was looking at the source I was actualy considering rewriting a larger part of the code...
I read somewhere that the C++ port was put on hold... not sure how far it got though, so I was thinking of taking a look at it... or maybe the C# version if that's what people are working on... I'm a big fan of C so it should make it a lot easier for me to find my way (Also C uses headers, so even if there's no dokumentation or comments it should be a lot easier to navigate the code).
But if the C++ and C# version are too far from completion I'll just have to man up and find my way though the VB code...
Just seems like I'll have to change a lot for what I have in mind... so it would be a lot easier for me if I was doing it in a laguage that I know well.
I was actualy considering building the application I need in C++ and build it as a library or DLL and then just call it from the VB code
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