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an awsome gene that needs fixing

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Peter:
No, a store will cost nrg anyhow. The way you use it doesn't matter. You have to pay for the amount of stores you have in your dna. Not for the amount of stores you do.

Moonfisher:
When did this happen ?
I know it was changed once but then changed back to no costs on 0 stores.... but has it been changed again ?
And if so why are people building the conditions into the store? It would be better to build it into a single inline condition, they cost 1/10th of a store...

Numsgil:
Last I was aware storing to 0 (or any invalid location) was a free action.  I don't know if that's still true or not, though.  Definetely having 20 0 store leave 20 on the stack is a recent change (bug?).

Endy:
As of 2.43.1L zero stores don't appear to cost anything. I set up a test bot with 20 some zero stores at a cost of 1 each, didn't see any nrg lost from them.

Peter:
Yes slam me, endy seems to be right. I missed that it was changed back.

And when I tested, I was little to fast. Cousing the number left at the stack to couse a real store.

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