Code center > Bugs and fixes

Long Time Simulation Bug

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Botsareus:
After running a simulation for 10- 15 minutes on high speed mode the following happens:

All hunters stop moving, all hunters start getting assined random angel of fasing, they look like they "jump-turn", non of them move although the dna clearly says for them to move.

The settings are as follows:

1-FirstBot (all mutations at 200 , sliders at defult) <--- My firstbot is in the bestory
1-Alga Minimaly(cant spell)
F1 conditions , (not F1 mode)

shvarz:
Just to calrify:  The bug is related to fast drawing mode?  You turn on the fast mode and this happens?  What happens if you turn it off?  What if you don't turn it on at all?

shvarz:
Becasue it has nothing to do with long time simulations:  I am currently running a sim continouosly for almost 9 hours, which resulted in almost 7 million cycles and nothing like that happened yet.  But I don't use fast drawing mode - either I watch the sim or turn the graphics off completely.

PurpleYouko:
Haven't seen this one myself.

How does "Flickermode" (fast graphics) work for you guys anyway?

On this PC (no specialist graphics card) it doubles speed with less than a couple hundred bots while on my PC at home (slower CPU but BIG hardware graphics card) it makes little or no difference.
For sims over 500 bots it makes no difference on either system

Botsareus:
yes the "tuggle fast mode" is on


Its not a grahpix bug , its a sirios bug with the physics as I can see

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