Author Topic: Long Time Simulation Bug  (Read 7268 times)

Offline Botsareus

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Long Time Simulation Bug
« on: April 07, 2005, 12:36:32 PM »
After running a simulation for 10- 15 minutes on high speed mode the following happens:

All hunters stop moving, all hunters start getting assined random angel of fasing, they look like they "jump-turn", non of them move although the dna clearly says for them to move.

The settings are as follows:

1-FirstBot (all mutations at 200 , sliders at defult) <--- My firstbot is in the bestory
1-Alga Minimaly(cant spell)
F1 conditions , (not F1 mode)

Offline shvarz

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Long Time Simulation Bug
« Reply #1 on: April 07, 2005, 01:06:14 PM »
Just to calrify:  The bug is related to fast drawing mode?  You turn on the fast mode and this happens?  What happens if you turn it off?  What if you don't turn it on at all?
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Offline shvarz

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Long Time Simulation Bug
« Reply #2 on: April 07, 2005, 01:12:36 PM »
Becasue it has nothing to do with long time simulations:  I am currently running a sim continouosly for almost 9 hours, which resulted in almost 7 million cycles and nothing like that happened yet.  But I don't use fast drawing mode - either I watch the sim or turn the graphics off completely.
"Never underestimate the power of stupid things in big numbers" - Serious Sam

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #3 on: April 07, 2005, 01:19:18 PM »
Haven't seen this one myself.

How does "Flickermode" (fast graphics) work for you guys anyway?

On this PC (no specialist graphics card) it doubles speed with less than a couple hundred bots while on my PC at home (slower CPU but BIG hardware graphics card) it makes little or no difference.
For sims over 500 bots it makes no difference on either system
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Offline Botsareus

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Long Time Simulation Bug
« Reply #4 on: April 07, 2005, 01:19:20 PM »
yes the "tuggle fast mode" is on


Its not a grahpix bug , its a sirios bug with the physics as I can see
« Last Edit: April 07, 2005, 01:20:19 PM by Botsareus »

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #5 on: April 07, 2005, 01:21:07 PM »
Are you referring to my new fast graphics (flickermode) or the old fast forward button?
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Offline Botsareus

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Long Time Simulation Bug
« Reply #6 on: April 07, 2005, 01:22:45 PM »
The old fast forward button.

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #7 on: April 07, 2005, 01:26:05 PM »
All that button does (supposedly) is to display graphics only every 10th(I think) cycle rather than every cycle as in normal mode.

Don't see why that would have an effect on DNA  :unsure:
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Offline Botsareus

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Long Time Simulation Bug
« Reply #8 on: April 07, 2005, 03:27:07 PM »
Thats why I think it depands on the lengh of the simulation...

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #9 on: April 07, 2005, 03:59:11 PM »
How do you make Firstbot survive that long?

In my first 3 attempts to run the sim as you described above, all the robots died out in less than 30 seconds.

My fourth attempt is doing a little better though. I have about 40 of them now.

So far 5 minutes without incident. I will keep you posted.
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Offline Botsareus

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Long Time Simulation Bug
« Reply #10 on: April 07, 2005, 04:05:29 PM »
starting robots is 5 with energy 3000, friction=1!

I was also going to the robot dna viewer a lot , maybe thats a cause...


Actualy right now I am trying to get this bug again myself...

Make sure plants are not blocked...
« Last Edit: April 07, 2005, 04:06:15 PM by Botsareus »

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #11 on: April 07, 2005, 04:05:30 PM »
10 minutes, 62,000 cycles. No problems
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Offline Botsareus

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Long Time Simulation Bug
« Reply #12 on: April 07, 2005, 04:06:56 PM »
Fast forward button is on?

I was also going to see robots mutation rates alot , try that...
« Last Edit: April 07, 2005, 04:10:38 PM by Botsareus »

Offline PurpleYouko

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Long Time Simulation Bug
« Reply #13 on: April 07, 2005, 04:13:33 PM »
15 minutes, 100,000 cycles and still 55 happy little firstbots flying around.

Quote
I was also going to see robots mutation rates alot , try that...
By pausing the sim and double clicking a bot?
There are 10 kinds of people in the world
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Offline Botsareus

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Long Time Simulation Bug
« Reply #14 on: April 07, 2005, 04:18:25 PM »
yes, after you pause go to robot options , mutation rates... select the robot first , "robot options" is a menu
« Last Edit: April 07, 2005, 04:19:53 PM by Botsareus »