Bots and Simulations > Bot Tavern
Overall league thoughts
Commander Keen:
I like the idea of an antbot/IB league
Numsgil:
Did I miss something? What's IB? Interesting Bot? What's IBB?
jknilinux:
--- Quote from: Numsgil ---Did I miss something? What's IB? Interesting Bot? What's IBB?
--- End quote ---
IB means Interesting Behavior.
IBB means Interesting Behavior Bot.
Sorry for the confusion.
bacillus:
--- Quote from: jknilinux ---Thanks Moonfisher!
So, does anyone else besides me, Bacillus, and Moonfisher want a NN/ant/IB league? Because the way were going, even if a MB/IBB does have some advantage, I don't think we'll see an antbot in the top ten for a Looong time.
Anyway, I guess I could be wrong, but I've just never seen an IBB in F1. Maybe someone else has.
EDIT:
I also think even Abyaly would agree that a NNbot would do miserably in F1. So at least maybe a NNbot league?
--- End quote ---
Spiral was in F1 for a while when I ran it.
abyaly:
I like the idea of encouraging more advanced behavior in leagues, but I think that requiring a specific kind of complex behavior for eligibility in the league is not good. Your rejection criteria would have to be specific so that people don't waste time building borderline cases that you later decide don't fit. But once you have this set of rejection criteria, you are also shutting out a lot of possible behaviors that you would not have intended to.
Rather than this artificial complexity requirement, why not just put the league in an environment where these things are actually necessary for survival? Increasing the field size a bit would weed out many of the simplest strategies (eg: dashing forward at max velocity is a very effective food hunting strategy in the smallest field size). Ban any base level functions that lead to trivial strategies. Movement speed could stand to be lowered, as well as bang efficiency. There are many possible things you can do to create a situation where complexity flourishes without saying "only bots that do suchandsuch are eligible".
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