Bots and Simulations > Simulation Emporium

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Endy:
Sorry, been caught up in a different game and didn't see your post.  

Yeah, .7 of standard F1 costs. My main goal is to eventually evolve something that could compete in F1, though it would still likely be creamed  

bacillus:
F1 is getting very tough indeed, although there's still some older hangers-on like cadillus and the one (looks like they were coded 3 and a half years ago!  )

jknilinux:
Well, all you need is to keep increasing the costs past f1, and include a few current f1-stompers at the beginning, with their reproduction turned off. Start with something like just 5 fruitflies and 5 sabers, make sure they can't reproduce, and once they kill them, increase to 10 fruitflies and 10 sabers, then 20, etc... Ultimately, you'll have an ex-nihilo bot that can kill 200 fruitflies and sabers at once- then it's ready...  

Moonfisher:
I think fruitflies and saber aren't the best bots to use in this way
Fruitflies mainly uses reproduction as a weapon by enheriting it's attack method from the parent and "mutating" it.
And saber rapes the alge, so even though it can't reproduce it'll still take over the alge.
Quickdraw has the same problem as for saber.
EtchII relies partialy on being many, but it should be able to cause some damage with just 5, still without repducing it'll be very handivapped.

And then you reach bots like Ocura amplificis something, or whatever that fearce virus was called. Wich again will affect the alge.
Pacifist also relies on numbers and also uses a virus directly aimed at the alge (Dives into the alge when releasing it to make sure they hit).
Same for ebola and probably several others in top 10 F1...
I would sugest something like Multiply4, it's a realy mean F2 bot that also does very well in F1, and it's a large bot, so reproduction isn't as important for it.

Either way, rape bots like saber and quickdraw are out, and so are bots with mean viruses... And bots who reproduce very often would take some tweeking to get to work properly without reproduction.

jknilinux:
Maybe giving the algae steadily more evil viruses? Start with something that can't replicate, just makes them jitter randomly. Keep increasing evilness. Maybe we'll need to introduce some hand-authored anti-virus code, though... It would take them a loooong time to evolve virus immunity, and when they do it'll basically be obfuscated hand-authored antivirus code anyway, right?

And for fruitfly and saber- maybe handicapping them while still allowing reproduction?

Endy- any updates?

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