Bots and Simulations > F2 bots
Astronomo2 (F2)(Commander Keen)3-10-08
bacillus:
I'm working on Tribolis at the moment. It can beat Oculus 1.1, but crashes about that time. I'll manually try it against the other later.
Moonfisher:
I actualy did experiment a litle by just chaging the attacks in fruitfly to insta kill only... and it looks like it would work rather well with some modifications.... wouldn't need a different way to feed and wouldn't use natural selection to find the best attack.... haven't played much with it.... but it looks like the basic strategy would be the same, just lots of small bots and some clever tie attacks...
Just seems a litle lame to use more or less the same strategy... would kind of like to bring something new in there if I'm going to make a new F2 bot.... I'll have to think about it... if nothing else I'll try to modify the behavior a lot, use fixpos and stuff to lock people in flace holding them with ties and stuff like that...
Commander Keen:
Yikes!
Must add anti-fixpos defences actually - it's one thing I forgot about.
Moonfisher:
Actualy they don't fix the oponent, they just fix themselves and prevent the oponent from breaking ties... they then use .numties .tmemloc to monitor the amount of ties when they first tied, so they know if their role is to prevent tie breaking or work on killing it....
Played around with it a litle and it worked pretty well... but the thing needs a way to feed or it would be a shaky victory if it makes it. (Bots with lots of slime can sometimes survive)
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