Bots and Simulations > Bot Tavern

F3 league

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Numsgil:
Oh, right.  If you have shell you need poison.

bacillus:
Moonfisher raises a good point, I do need to download a newer version   . Anyway, I don't think poison is that powerful, but it may give people the edge in F3.

Moonfisher:
If the F3 league fills up with tough bots, then we can always make an F4 league with no shell or poison or -6 shots or comuniaction or anything....
But... if people need to learn how to handle movement and all that stuff effectively a good start would be to just add an example more or less like this one to the guide :

[div class=\'codetop\']CODE[div class=\'codemain\' style=\'height:200px;white-space:pre;overflow:auto\']cond
start
.shoot .ploc store
.deltie inc

*.thisgene 1 !=
1 .delgene store
not
2 .delgene store

*.nrg 2500 >
*.body 500 > and
50 .repro store

*.nrg 500 <
*.body 100 > and
100 .fdbody store

*.nrg 2000 >
100 .strbody store
*.shell 500 < and
100 .mkshell store

*.nrg 1000 >
*.poison *.shell < and
*.shell 100 add *.poison sub .strpoison store

*.eyef 0 !=
*.refshoot *.myshoot != and
*.refxpos *.refypos angle .setaim store
*.refvelup 25 add .up store
*.refveldx .dx store
10 .shootval store

dupbool
*.refpoison *.refshell < and
-1 .shoot store

dropbool
dupbool
*.refpoison *.refshell >= and
-6 .shoot store

dropbool
not
30 .aimright store
40 .up store
stop


It's all you realy need to get started... gives a good sense of how the controlls and refvars work.
Not sure if it should be using inline conditions...

Oh and BTW, would cameleon behavior be alowed in F3 ?

Numsgil:

--- Quote from: Moonfisher ---Oh and BTW, would cameleon behavior be alowed in F3 ?
--- End quote ---

Which behavior?  You mean like deleting genes filled with eyes to fool conspec?

bacillus:
things like *.in1 .out1 store...

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