Bots and Simulations > Internet Mode Commentary

IM is getting interesting

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bacillus:
This is a really interesting topic. Should viruses be allowed to evolve freely, or do they have to wait for their hosts to mutate? Probably having a mutating host would make evolution much more rapid, especially with a fast-spreading virus,  so evolving zerobots might be easier with a force-shot virus.

Numsgil:
Early zerobot sims were successful because of viruses.  At first we thought it was a bug, since there were long sequences of almost identical DNA.  But when I spent the effort to look at a sample sequence, I realized it was a primitive virus.

It might not be the sort of thing most people think of when they think zerobot result, but it's certainly interesting in its own right.

Endy:
I'd like to see a check box that can prevent viral firing completly, then we could set-up Shepards that can safely force zero bots to fire viruses.

bacillus:
I tried a viral evosim today; it seemed to work better than they usually do (I'm not very patient with evosims), but in the end only the veggies evolved, oddly enough only backwards movement though. (and that spread fairly quickly)

Peter:

--- Quote from: Endy ---I'd like to see a check box that can prevent viral firing completly, then we could set-up Shepards that can safely force zero bots to fire viruses.
--- End quote ---
Huh, what is the point then. If you force zerobots to fire virusus if they can't. What do I miss.

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