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too fast animation!help!
EricL:
I suspect the reason you sim is running so fast is that you too few bots in there. It really would help if you could exit the simulator, look for a file called lastexit.sim in your \saves subdirectory and post that file to this topic. That way I can investigate properly.
Welcome to DB by the way....
hkwh:
ok now
I try to simulate Alga_Minimali and T_Preservans
In version 2.1 , I get over 100 Cycle per second all the time steadily with default setting.all bots move so fast and I am dizzy.But I like its particles and all their size are the same is good.
I donwloaded the 2.44exe and put it in my 2.1 folder
In version 2.4, I get about 40 Cycle per second in the first 3 minutes(I still feel the bots moving too fast) and 3.5 cycle per second after 5 minutes!!(so choppy the bots looks like warping but still moving fast, looks like jumping from a position to another further distance position) with default setting.
Alga_Minimali ticked vegetable and fix position
I also hate the particles in 2.4 , the particles shoot out so fast and too few.
I hope I can have a smooth, steady cycle per second, slower moving bot animation.Please tell how..Is it able to keeping 60 cycle per second all the time,robot move and turn slower,bots all in same size like in 2.1 or at least don't make it too small unable to see, I guess the smallest size shouldn't smaller than 2.1 but it can grow bigger,2.1particles system?
Peter:
I gues I have a hunch what your problem is. You're using old bots into the new simulator. The phycics have changed somewhat. Becouse of that the 'old bots' can act strange.
Download some newer bots. Easiest way would be downloading a whole league. Look under the league-forum and you can download a whole pile of new bots in one time. They're zipped then trough.
You can also download them one at a time at the beastery.
Oh, and welcome.
DB doesn't use a graphics-partice system as far I know.
The smallest bots in DB2.44 can be really small. Most bots won't get that small.
(the new fruit-flies is an exeption, by the way)
Oh, and Eric if you read this. Put the old speed-limiter somewhere on your list todo. I can imagine that it would be handy in some cases.
hkwh:
I just found a solution
In 2.1 I set max energy in the field to 1400000 and the cycle per second maintain 50-60.
I change the physic Moving faction = .4 ,friction =1 ,other=0
at least it looks better , stop bouncing and turning everywhere like crazy, I don't know can 2.44 able to do it..
hkwh:
--- Quote from: Peter ---I gues I have a hunch what your problem is. You're using old bots into the new simulator. The phycics have changed somewhat. Becouse of that the 'old bots' can act strange.
Download some newer bots. Easiest way would be downloading a whole league. Look under the league-forum and you can download a whole pile of new bots in one time. They're zipped then trough.
You can also download them one at a time at the beastery.
Oh, and welcome.
DB doesn't use a graphics-partice system as far I know.
The smallest bots in DB2.44 can be really small. Most bots won't get that small.
(the new fruit-flies is an exeption, by the way)
Oh, and Eric if you read this. Put the old speed-limiter somewhere on your list todo. I can imagine that it would be handy in some cases.
--- End quote ---
ooh I just read your post, do you have a link to the files of the new bots ? Will they move slower and not that small?the T_Preservans is really moving very fast and just tiny when I use it in 2.44...if it doesn't help I will just use 2.1 instead of 2.44
well I wonder why would the new bot and old bot will have difference?they are just programming using the same coding method!
The particles I means is the dots that robots shooting out, they are too few and too fast comparing to 2.1 version.
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