Welcome To Darwinbots > Newbie
too fast animation!help!
EricL:
Collision elasticity on the Physics tab is what you want.
Sim speed is a function of many factors. Unless you post your sim, it is difficult to help you.
hkwh:
Alga_Minimali and T_Preservans
Super small and low cycle sim:
http://www.wikiupload.com/download_page.php?id=61994
Screenshot:
Only Stupido Idiotus has better situation the all other bots get the same problem..
EricL:
4.4 cycles/sec with 457 bots in such close proximity is about the expected execution speed. This Topic may be helpful.
hkwh:
--- Quote from: EricL ---4.4 cycles/sec with 457 bots in such close proximity is about the expected execution speed. This Topic may be helpful.
--- End quote ---
strange , I always get above 100 cycle in 2.1 although the field is fill with bots...
and in 2.44...so weird..hmm is it able to limit the bot population in 2.44?
Don't you think those bots are tiny..?
EricL:
2.44 does a lot more. Also the cycles/sec may just be broken in that old version.
You can limit populations using costs. Auto costs in particular can keep a sim population within a specific range.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version