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suggestions for evo sim tools

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ikke:

--- Quote from: EricL ---I am opposed to #1.  (...)
--- End quote ---
I both understand and agree with the physical objections you have.  My interest in this basically comes from the desire to co-evolve competing species. I don't want one to wipe out the other by the randomness of food availability or the first evolutionary adaptation. For this I need as I see it either very large fields and associated numbers of bots or the costX per species.
/OT: (1) One personal pet peeve in your statement regarding complexity vs efficiency. Evolution is not survival of the fittest, it is the extinction of the most unfit. It does not strive towards complexity. Any added compexity will only survive if it is as least as efficient.
(2) Sheperd bots are ID and at least as artificial as cost and costX.

--- Quote from: EricL ---I have no objections to #2 and #3.  I will add them to the list.
--- End quote ---
For which I am grateful. The flower emoticon is painfully absent

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