Bots and Simulations > Veggies
Plankton Kinetic (MB/Veggie)
bacillus:
Not waste build-up, then?
gymsum:
what about the waste?
bacillus:
Does the bot get rid of waste?
Endy:
--- Code: ---cond
*.readtie 0 >
*.robage *.trefage <
*.in5 .out5 > and
*.tin5 *.tout5 > xor
start
*.tin5 *.tout5 store
*.in5 .out5 store
stop
--- End code ---
I'm guessing that you meant for tin5 to be stored in tout5 itself and not the reference. Whenever *.tout5 is 1-4 it'll cause the bot to move. Did you mean to compare *.in5 with the location of .out5 ? Not sure what you wanted here...
Might want to add a waste shooting or a share waste method, in the rare case there's more than the veggie can convert, not too likely to occur though...
gymsum:
Fixed. The waste issue wasn't addressed because evolution would prove which is better, waste sharing or poison production.
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