Code center > Bug reports
Pond mode doesn't turn on buoyancy?
(1/1)
Trafalgar:
I've turned on pond mode (and set gravity on, since the bots weren't sinking or anything),
Screenshot of General tab of match setup: http://screencast.com/t/SBnncM66BN
Screenshot of Physics and Costs tab: http://screencast.com/t/1jbDtxjO
I set gravity on and changed the fluid to thick, since pond mode apparently didn't. It didn't change the toroidal/wrapping, or corpse settings either, but I stopped changing things once I saw buoyancy wasn't working.
Buoyancy is definitely either broken or off: I've got bots in the sim who are setting setboy to 2000 (every cycle), and rdboy is staying at 0.
From the console of one of those bots:
--- Quote ---printmem .setboy
314-> 2000
printmem .rdboy
315-> 0
robot genes execution: - =not executed
1 executed
2 -
3 -
4 -
5 -
printmem .rdboy
315-> 0
--- End quote ---
Endy:
Got the same bug in mine, pissed me off. I was hoping to use rdbuoy for sneaky conspec recognition(via memloc/memval), and sadly couldn't.
EricL:
I'll try to tear myself away from the lake this week. But the weather here in Seattle is so nice at the moment....
Navigation
[0] Message Index
Go to full version