Bots and Simulations > Bot Tavern
The amazing Antbot
Peter:
Well, a new change is coming. Look athttp://www.darwinbots.com/Forum/index.php?showtopic=2854
But, anyway. As far I know at this moment fixing means fixed, fixed as in unmovable. If at this moment it is not, it would be a bug, I think . You can add any suggestions about fixpos at the earlier named topic, now is the time for a suggestion about it.
jknilinux:
So, any updates?
This is really cool, keep it up!
bacillus:
Not really; somewhere along, I must have undermined the code, because the queens are too fragile and the drones don't replace them.
bacillus:
Actually, I was thinking of building a complicated hive multibot. If you are interested in working together on a project, feel free. This was the rough sketch I made:
1-Single cells start out as 'spores', and wait until they have enough nrg/see enough veggies to form a colony
2-The hive is controlled by a centralized brain, which cycles through its ties using something like *.timer x mod .readtie store, then collecting data from the outer cells
3-A secondary set of cells which connect the brain to outer cells, relaying information and stimulating production of shell/poison/venom etc. They also bind to veggies.
4-Tentacle cells form around the central cells, which seek out food and drag it in. Also expel waste.
5-Sensor cells at the tip of tentacles which attack intruders, and may move the hive around (not sure if it moves yet). They collect data about eyes, shell etc, which gets fed back to the brains.
Feel free to change this, it's only a rough idea of varying levels of detail.
jknilinux:
--- Quote from: bacillus ---Actually, I was thinking of building a complicated hive multibot. If you are interested in working together on a project, feel free. This was the rough sketch I made:
1-Single cells start out as 'spores', and wait until they have enough nrg/see enough veggies to form a colony
2-The hive is controlled by a centralized brain, which cycles through its ties using something like *.timer x mod .readtie store, then collecting data from the outer cells
3-A secondary set of cells which connect the brain to outer cells, relaying information and stimulating production of shell/poison/venom etc. They also bind to veggies.
4-Tentacle cells form around the central cells, which seek out food and drag it in. Also expel waste.
5-Sensor cells at the tip of tentacles which attack intruders, and may move the hive around (not sure if it moves yet). They collect data about eyes, shell etc, which gets fed back to the brains.
Feel free to change this, it's only a rough idea of varying levels of detail.
--- End quote ---
I've always wanted to see a MB with a multicellular brain, but I currently know nothing on coding bots. I do know a few computer languages, though, and I'm knowledgeable in neuroscience, so I might be able to help if you need opinions on making the central neural network.
With an MB this complex, you could make sperm and eggs, too. One cell breaks off the hive, which searches for another free-floating cell from another hive to form a spore.
Or, similarly, the hive could be the queen of an ant colony. When it needs something, it just breaks off one of it's cells to become an ant. The ant cell then brings back food, etc... until it is no longer needed and can re-assimilate into the hive.
The coolest thing by far, though, would be for it to actually learn. Like if it keeps getting attacked when it gets close to another hive, it will learn to avoid other hives. Would that be feasible, though?
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