Bots and Simulations > Interesting behaviour bots
Whirlwind
bacillus:
This bot has gone far from what it was originally designed to do. It forms a protective coating of algae, in which it spirals around. When a bot becomes huge (Last gene), it breaks the shell and swarms out. Not a very good bot, but fun to watch.
'Whirlwind
'Circles around 5000,3000
'Hypnotises other bots with its virus
'Infected bots spin around 5000,3000 as well, but lock themselves
'down 1000 units from the centre, forming an algal shell
'shoot and tie-feeds
'virus replaces agressive shots with passive shots
'Conspec
cond
*.out5 666 !=
start
666 .out5 store
stop
'Virus
cond
*.out5 666 !=
start
*.shoot sgn abs -2 mult .shoot store
*.thisgene .mkvirus store
50 .vshoot store
5000 3000 angle .setaim store
.up inc
1000 5000 *.xpos sub 3000 *.ypos sub pyth sub sgn floor .fixpos mult
inc
stop
'Updating
start
10 *.vel sub .up store
*.thisgene -- .mkvirus store
50 .vshoot *.vtimer -- sgn abs -- abs mult store
*.nrg 3 div *.body sub dup .strbody store - .fdbody store
99 .sharenrg store
1 .sharewaste store
99 .shareshell store
99 .shareslime store
5000 3000 angle *.vel add .setaim store
stop
'Do not tie to non-veggies
cond
*.trefshoot 0 !=
start
*.tiepres .deltie store
stop
'Feeding
cond
*.eye5 40 >
*.in5 *.out5 !=
start
64 .shootval store
-6 .shoot store
.tie inc
stop
'Reproduction
cond
*.nrg 5000 >
start
50 .repro store
stop
cond
*.nrg 30000 >
start
-180 .dx store
stop
Moonfisher:
Ha ha very cool, gonna have to try this when I get home.
Screenshots just don't show enough IMO, wanted to make a nice screen of Locust swarming Multiply4 but you would barely be able to tell the big bot in the center is a multiply on the screenshot... the real fun comes from watching multiply slip away only to get hunted by the swarm and surounded again, the screenshots just don't show all the fun... like with this one, you need to imagine what's going on... can't wait to see it in action
Numsgil:
Maybe we could build some sort of screen capture movie generator in to DB, to take small clips of events and post them on the forum. DB is based in vector graphics, so it probably wouldn't be too hard to create something like a flash movie or something...
Moonfisher:
That would be sweet, using fraps and such software just isn't well suited to record long sims with varying framerate...
If it was part of DB the framerate could be adjusted according to frames per 100 cycles so the speed of the vid would match.
Appart from taking up a lot less space and being easyer to set up... could just be a menu just like the other record options.
It would be nice to be able to show off a bots behavior with all the right settings in a small file, so people don't need to load your bot and another bot in a match every time.
Ofcourse it would mostly be neat to record sims, or combats between large bots (Like guardian) or bots in great numbers... generaly would be cool to record a slow sim and view it with normal or accelerated speed.
Numsgil:
I'll look in to the logistics of it, probably write up a suggestions thread if I find anything.
Navigation
[0] Message Index
[#] Next page
Go to full version