Bots and Simulations > Bot Tavern
The F1 League lives again!
Peter:
--- Quote from: EricL ---WHy do we not see any of these bots do well in internet mode? Is it because no-one introduces them or it is because they can't compete effectivly in that environment?
--- End quote ---
IMO fruitflies in IM, NO. It would couse a major slowdown. Spinner could be interesting.
In my case, I tend not be able to connect well to IM. For example I introduced republican bee, excelibur and my own animal multi and multiply. For some strange reason I always get some mutated multiply back that kills the others. And very rare a seasnake.
EricL:
I saw you connected to IM, got some bots from you, seemed to work just fine from this end.
You may have old bots from long ago in your local transfer directory. May be where the multiply's come from. You can delete them if you want to get rid of them.
No bot can slow down IM. Transfer rates are throttled and each sim follows its own parameters to control population...
Peter:
--- Quote from: EricL ---I saw you connected to IM, got some bots from you, seemed to work just fine from this end.
You may have old bots from long ago in your local transfer directory. May be where the multiply's come from. You can delete them if you want to get rid of them.
No bot can slow down IM. Transfer rates are throttled and each sim follows its own parameters to control population...
--- End quote ---
Not sure what your parameters are, else then a hardcoded limit I can't see one. Try the bot if you wonder how.
Yes, I just connected. Just to check connection. Filed fairly soon an bug too.
I'll be fairly soon away too. Maybe later I setup a computer that continue with IM.
Moonfisher:
I'm working on a fruitfly for IM atm, but I'm still waiting for a working version of the new seasnake to come in (The only ones I've seen are badly mutated).
It'll be a while before I have something ready for IM, trying to figure out how to make a good multibot....
EricL:
I have been unsuccessful in hand-authoring a version of Seasnake that can long survive against the mutated version, now at 3000+ mutations. Think of that. Over 3000 mutations. Fricking amazing. Whether hand-authored bots can do well against such beasts is the root of curiosity.
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