Code center > Bug reports
Corupted saves. - RESOLVED 2.43.1k
Testlund:
No need to resurrect the sims as I'm running a new evosim right now. Ok, I've been wondering if it could be my antimalware program that checks the memory every 10th second for bad code, which I suspect have caused corruption in game saves on occasion. I'll have it turned off when I save a sim from now on and see if it happens again, also I save without mutations too. Maybe when it gets very much data with both mutation history and lots of bots it might be a little too much for the program. I'll let you know if it happens again.
EricL:
--- Quote from: Testlund ---I've been wondering if it could be my antimalware program that checks the memory every 10th second for bad code, which I suspect have caused corruption in game saves on occasion.
--- End quote ---
I would love it to be something like this but that fact that you had two independent saves exhibit the exact same problem in the exact same place is pretty strong evidence its in the DB code somewhere and not an external cause. I'll keep at it...
EricL:
Implicit Long->Single cast in the Bot load routine regarding mutation details length. Fixed in 2.43.1k
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