Code center > Suggestions

Bringing back public organism sharing

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EricL:

--- Quote from: Botsareus ---Thats nice:

EricL types

--- Quote ---Must be Thursday again...
--- End quote ---

And leaves,

... and you people being a jerks is :cry:

--- End quote ---
I'm sorry.  Your right, I was out of line.  What I should have said was: "Botsareus, what the hell is with you man?  Why are you even here?   You obviously don't use the simulator.   You're incredibly out of touch with the program and the community and what's really sad is that you have no excuse.  You're not a Newbie, but you don't even try to find the answers to any of your questions on your own (even the few that make sense).  In general, your posts are nonsensical and not worth the time spent reading them much less responding.  You obviously spend a great deal of time off-line attempting to design something, but why you bother is beyond me.  Your designs are duplicative and out of touch with reality.

Personally, I don't give a rat's ass about your personal history or your personal troubles or why you only show up for an hour at a time on Thursday mornings (PST).  But I do care that your sole contribution to this community seems to be to fill it with spam and waste my and other's time.  You want to be a member of this community, I suggest you try acting like one by actually running the simulator and learning what is there before trying to redesign it.

Peter:
Botsaurus I don't understand it, it sounds like some security system or something. But it seems,

A:
Iám too simple to understand you.

B:
You're bad in explaining.

C:
You just make no sense.

Why does it every time make a 'Iám'

Anyway just try out DB, and then look what has to be better.


--- Quote ---I bet you: hackers are manualy uploading tons of junk on the ftp...
--- End quote ---
On this case, is there a maximum size of bytes that you can upload every time or that will be accepted by the server. I don't think anybody would abuse it, but is there any maximum.

EricL:

--- Quote from: Peter ---On this case, is there a maximum size of bytes that you can upload every time or that will be accepted by the server. I don't think anybody would abuse it, but is there any maximum.
--- End quote ---
There is no such max at the server.  The DB simulator limits uploads client side to 9 dbo files per upload cycle and does automatic back off to keep upload cycles separated by about 200 seconds pluys or minus.  

I view our current FTP plumbing for IM as temporary, not so much for security reasons as for scalability reasons.  The client-server, file-based semantics I'm using will not scale very high, probably not much above 50 or 100 users, do to collisions on pop files and the top bot files in the download queue.   If IM ever gets really popular, we will have to go with parallel mega-sims or change to either a peer-peer mechanism with a rendevuez server or some sort of distributed multi-server store and forward system.    In fact, one crazy idea I may explore is using an email server as our transport.  Given our needs are largely asyncronous, this could work well...

Botsareus:

--- Quote ---Botsareus, what the hell is with you man? Why are you even here?
--- End quote ---

Good Point, I was way out of line myself. I still have no access to the program from here; As soon as I do, I will try to post stuff more realisticaly. I was in a dream world...

All I am saying is there should be a checking system so users won't upload worthless suisidal bots to the ftp. One way to do this is by checking a bot being uploaded agenst an exsisting bot on the ftp... But I have still no access to the program. And even If I did , I have no idea how ftp works and won't be able to set up my own ftp server... Thats why I leave the above up to you:

Make sure there is no chance a user uploads a useless robot to the ftp. Thank You.

Numsgil:
What's wrong with a useless bot on the FTP?  If someone downloads it it'll die fairly quickly.  I think the real issue is if/when we have a large enough user base that we want to do something like a IM zerobot evo sim, how to limit it so that only zerobots get transferred between sims.  I can see it being a problem, less from malicious users and more from accidental contamination.

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