Code center > Suggestions

Varying sight distance as a function of eye width

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EricL:
FYI, this has been implemented in 2.43z.

fulizer:
to optimise eyey width to eye distance each eye will need to be 36 degrees

Peter:

--- Quote from: fulizer ---to optimise eyey width to eye distance each eye will need to be 36 degrees
--- End quote ---
I don't understand you, for what, why.

Please explain.

fulizer:
if you want to be able to see 360 egrees around and need to see as far as you can you need to divide the 10 eyes into equal areas
360 (the number of degrees in a circle) divided by 10 (the number of eyes in a bot ) = 36.
thus making 36 degress (not bot mesurments) the best way to see as far as possible while seeing all around you

Numsgil:
And your 360 degree eye bot will be easily picked off by my 359 degree eye bot that can see you before you can see it.

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