Bots and Simulations > Internet Mode Commentary
The State of the Simulation
shvarz:
I had a huge spike of Melangis, but then lionfish 6 came in, killed off the whole sim and died I kind of liked these little bastards...
Now I have mostly multiply and some Lionfishes. But Lionfish population is fairly stable, so I'm hoping to get a complex ecosystem going. See the attached picture. (multiply is green, alga is brown and lionfish are blue)
EricL:
multiply and LF seems to co-exist/co-evolve pretty well together. LF can take on a bunch of multiply's, but too many and LF gets overwhelmed. Neither seems to be able to wipe the other out completley in my sims.
But I'm wonderring how they will do longer term without a ready source of easy nrg from fat, stupid veggies. Shrinking Violet has largly displaced stickerbush. There's a bunch of other veggy species from new or periodicly connected sims, but I predict they won't last. It's just a matter of time before SV displaces them, particularly once 2.43w comes out (a day or two) and omnieye navigation works on larger fields. In EricL for example, which is running a pre-release 2.43w, the population has fallen to the point where the cost multiplier is 0. Multiply and LF survive in low numbers, preying on each other and the occasional teleported in veggy or mutated SV beg bertha. Catching a live SV is rare and generaly a function of luck, trapping it against a shape for example (still have to fix wide-eye shape recognition).
My goal with SV is to raise the stakes on what it takes for a bot to be successful in IM. No more fat, easy veggies lying around providing easy nrg for relatively stupid bots. People wanted full function veggies, you got em. Now to be sucessful, your bot has to either prey on non-veggies (which themselves have to exist in soem numbers and get their nrg from somewhere) or catch SV's. Someone is goign to have to catch SV's - no easy task. I suggest strategies such as herding cooperation between multiple hunting bots, ambushes from behind shapes, corning in the corners of non-tooridal sims and so on. Good luck.
I told you, veggies are too powerful...
Numsgil:
--- Quote from: EricL ---I told you, veggies are too powerful...
--- End quote ---
Heh, I like that post script at the end of all your posts. I say, bring it! If and when it is shown that a veggy exists that is simply broken and cannot be defeated, we can make some changes.
I am extremely tempted to devote my pre-Christmas down time to constructing a novel bot strategy. Maybe some sort of phalanx to mow down those barbarians. The DNA is increasingly getting to the ideal I imagined when I first joined. If only the physics were as easy
EricL:
Oh, no need to spend yoru vacation that way. There's a real easy way to defeat SV. Just turn off the sun! Veggy repop may (eventually) supplant it in your sim. But of course, if everybody turns off the sun, then that effectivly illiminates the advantage of being a veg in IM, which is what I wanted in the first place!!!! Ha hah!!!!! Can't you see the beauty, the billiance of those simple little 66 base pairs???!!!! I feel so.... diabolical!!!
Did I mention that veggies are too powerful?
shvarz:
Actually, giving energy proportionally to the body and giving only energy (not body) handicaps SV severely. It came to my sim, but could not displace "fat stupid Alga Shellular"
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