Author Topic: Editing DNA In-Sim  (Read 2554 times)

Offline Elite

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Editing DNA In-Sim
« on: December 10, 2007, 12:13:18 PM »
Would it be possible to add a simple DNA editor? Something so the DNA of a specific bot in a simulation can be viewed, edited and an instantaneous change to that bot's DNA (Perhaps counting as a "mutation"?) can be effected. It would make life easier when fine-tuning bots or randomly experimenting.
« Last Edit: December 10, 2007, 12:13:57 PM by Elite »

Offline Numsgil

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Editing DNA In-Sim
« Reply #1 on: December 10, 2007, 03:01:25 PM »
I second that.

Offline EricL

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Editing DNA In-Sim
« Reply #2 on: December 10, 2007, 03:20:17 PM »
I'll put it on the list.
Many beers....