Is gues there has something gone wrong with the change, after reproduction bots seem to have no genes.
Atleast that is what I see after ''number of genes. And the sysvar genes also gives zero.
It's a bug. For perf reasons, instead of calculating the number of genes in every bot every single cycle, like the code did before, I now just do it once and update it when mutations or viruses happen. Big perf improvement. But I missed the case for bots when they are born (it's correct when they are added manually, teleported in or injected at sim start or repopulated). I don't calculate their number of genes, so it will be 0 until they mutate or get infected. Fixed in 2.43y.