Author Topic: a (kinda) suckish plant  (Read 2889 times)

Offline fulizer

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a (kinda) suckish plant
« on: December 07, 2007, 06:18:21 AM »
'DOOOOOOOOOOOM!!!!
'by fulizer
'has (nearly) every kind of defence there is

' poison
cond
 *.poison 500 <
start
 50 .strpoison store
stop

' shell
cond
 *.shell 250 <
start
 100 .mkshell store
stop

' slime
cond
*.slime 90 <
start
100 .mkslime store
stop

' reproduction
cond
  *.nrg
  6000
  >
start
  50
  .repro
  store
  10
  .aimdx
  store
stop

' counter attack
cond
*.shflav 0 !=
*.shflav -2 !=
start
1256 *.shang sub .aimshoot store
16 .shootval store
628 .shoot store
0 .shflav store
stop

end
« Last Edit: December 07, 2007, 08:59:20 AM by fulizer »
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Offline Numsgil

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a (kinda) suckish plant
« Reply #1 on: December 07, 2007, 01:15:12 PM »
You'll need to set your poison to a specific memory location.  Try something like .shoot .ploc store

Offline Botsareus

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Re: a (kinda) suckish plant
« Reply #2 on: May 02, 2014, 12:53:12 PM »
Can not qualify as plant anymore, no chloroplasts. Sorry.