Bots and Simulations > Evolution and Internet Sharing Sims

Come join the F1 megaverse!

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shvarz:
Just an update on what is happening in my sim. Although I don't know if I can call it a part of F1 megaverse - almost nothing comes in from internet recently and whatever comes in dies off in seconds.

Anyway, take a peek at the pic

And if anyone cares, here's the DNA of a random predator bot from the sim. How it survives, I have no clue - it's a total mess.


--- Quote ---*.eye5 *.eye3
''''''''''''''''''''''''  Gene:  1 Begins at position  3  '''''''''''''''''''''''
 cond
 >
 sqr
''''''''''''''''''''''''  Gene:  1 Ends at position  5  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  2 Begins at position  6  '''''''''''''''''''''''
 cond
 52 .aimleft store
 *.eye7
''''''''''''''''''''''''  Gene:  2 Ends at position  10  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  3 Begins at position  11  '''''''''''''''''''''''
 cond
 else
 *.eye5 >
 stop
''''''''''''''''''''''''  Gene:  3 Ends at position  15  '''''''''''''''''''''''
 -52
''''''''''''''''''''''''  Gene:  4 Begins at position  17  '''''''''''''''''''''''
 start

''''''''''''''''''''''''  Gene:  4 Ends at position  17  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  5 Begins at position  18  '''''''''''''''''''''''
 cond
 *.eye1 *.eye5 >
 start

''''''''''''''''''''''''  Gene:  5 Ends at position  22  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  6 Begins at position  23  '''''''''''''''''''''''
 else
 87 .aimleft store

''''''''''''''''''''''''  Gene:  6 Ends at position  26  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  7 Begins at position  27  '''''''''''''''''''''''
 start

''''''''''''''''''''''''  Gene:  7 Ends at position  27  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  8 Begins at position  28  '''''''''''''''''''''''
 cond
 *.eye9 *.eye5 >
 *.eye9 *558 >
 start
 -104 .aimleft store
 stop
''''''''''''''''''''''''  Gene:  8 Ends at position  39  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  9 Begins at position  40  '''''''''''''''''''''''
 else
 *.eye5 0 >
 !=
 <
 14 *.refeye
''''''''''''''''''''''''  Gene:  9 Ends at position  47  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  10 Begins at position  48  '''''''''''''''''''''''
 start
 -1 .shoot store
 *.edge stop
''''''''''''''''''''''''  Gene:  10 Ends at position  53  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  11 Begins at position  54  '''''''''''''''''''''''
 cond
 *.eye5 0 >
 *.refeye 13 =
 start
 628 .aimright store

''''''''''''''''''''''''  Gene:  11 Ends at position  64  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  12 Begins at position  65  '''''''''''''''''''''''
 else
 *.nrg 6000 >=

''''''''''''''''''''''''  Gene:  12 Ends at position  68  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  13 Begins at position  69  '''''''''''''''''''''''
 start
 25 270 6 628 ~ stop
''''''''''''''''''''''''  Gene:  13 Ends at position  75  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  14 Begins at position  76  '''''''''''''''''''''''
 cond
 *.eye5
''''''''''''''''''''''''  Gene:  14 Ends at position  77  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  15 Begins at position  78  '''''''''''''''''''''''
 cond
 stop
''''''''''''''''''''''''  Gene:  15 Ends at position  79  '''''''''''''''''''''''
 0 *.refaimdx 82 *.numties 0 >

''''''''''''''''''''''''  Gene:  16 Begins at position  86  '''''''''''''''''''''''
 start
 .deltie store
 929 stop
''''''''''''''''''''''''  Gene:  16 Ends at position  90  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  17 Begins at position  91  '''''''''''''''''''''''
 cond
 start
 inc
 30 *.vel sub .up store
 =
 0 *.robage
''''''''''''''''''''''''  Gene:  17 Ends at position  101  '''''''''''''''''''''''
''''''''''''''''''''''''  Gene:  18 Begins at position  102  '''''''''''''''''''''''
 cond
 stop
''''''''''''''''''''''''  Gene:  18 Ends at position  103  '''''''''''''''''''''''
 <=

''''''''''''''''''''''''  Gene:  19 Begins at position  105  '''''''''''''''''''''''
 start
 50 .repro store
 stop
''''''''''''''''''''''''  Gene:  19 Ends at position  109  '''''''''''''''''''''''
--- End quote ---

The_Duck:
Hi all,

I just download Darwinbots again today after seeing this thread; I played around with it a little a year or two ago. I hooked up a simple sim the F1 Universe, and eventually some Shrinking Violet came in and wiped out my basic algae, as expected. It was pretty much just Shrinking Violet for about 5 hours, and just as I am writing this post I see a small colony of Preditors has established a foothoold in the sim.

I've got some questions:
-Why is my teleporter sending much more to the internet that it is getting back? Currently, bots teleported out=281, bots teleported in = 96.
-Why does my teleporter teleport Shrinking Violets when I've told it not to teleport autotrophs?
-Why does my Internet log contain so many errors? Is the connection bad?


--- Quote ---3/22/2008 10:00:17 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:00:49 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:01:17 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:01:17 PM: Shrinking Violet 2.txt teleported in from TheDuck
3/22/2008 10:01:18 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:01:22 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:01:25 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:01:45 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:03:00 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:03:00 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:03:01 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:03:05 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:03:06 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:03:20 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:03:48 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:03:48 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:04:53 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:04:53 PM: Shrinking Violet 2.txt teleported in from TheDuck
3/22/2008 10:04:54 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:04:58 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:05:01 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:05:49 PM: Shrinking Violet 2.txt sent to internet.
3/22/2008 10:06:50 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:06:50 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:06:50 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:06:55 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:06:57 PM: Error disconnecting Unable to connect to remote host
3/22/2008 10:07:07 PM: Shrinking Violet 2.txt sent to internet.
--- End quote ---

Numsgil:
Hi, welcome!

Internet mode has some connectivity issues that we're aware of.  If you can get anything from the internet at all you're doing better than most users.

EricL:
Sometimes it works great for days.  Sometimes it's really flaky.  It's partly the server I think and partly the VB FTP code.  I run it everyday though and it works fine most days....

In answer to your questions:

Fast running sims (I.e. those with fewer bots) will teleport out more than they receive generally.  The teleport out rate is a function of how many bots run into the teleporter (up to 9 per teleport cycle).  Fast running sims will go a lot longer cycles between teleprot events, allowing mroe bots to hit he teleporter on average.

Unlike other teleporters, the Internet Mode teleporter is hard wired to teleport everything and cannot be resized, fixed, etc.  I should do a better job of indicating this.  This is to prevent people gaming the system by attempting to swamp other sims through mass attacks, etc.

I'm going to move IM to a new server here shortly then work on the connection problems.  Stay tuned.

bacillus:
Anyone else notice that Duplo was stuck on population 675 for a few days now? They never seem to interact with any other simulation.
Whenever I run a sim with high populations, the internet population is always a bit lower than the local population; they update at exactly the same time.

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