Bots and Simulations > Evolution and Internet Sharing Sims
Come join the F1 megaverse!
Peter:
--- Quote ---Indeed. Not only is it fun and encougages competition, but I think it is also a path towards providing insight into many evo sim where we have hit roadblocks - more environmental diversity, preditor based selection favoring mutations over hand coded bots, etc. For example, Preditor7 has killed off Preditor8. Preditor7 mutates. Preditor8 does not...
--- End quote ---
I'am not sure about the Preditor7 killing of Preditor8, when I introduced the bot multiply, preditor's population was already something of a few houndreds, smaller then it was but when multiply was trying to conquer other sims(it population even rose higher then preditor7), it fell down to almost nothing. So maybe the extra competion from multiply brought it totally down. But you'r probably right about mutations being better on a longer timescale.
Fun, I gues I've conquered numsgils sim, somehow there where 10 transfers from numsgil to me, of multiply in a short timescale(a few seconds).
And after that minute I don't see anything coming from Numsgil anytime. Huh how.
Are there any multiplys left in your sim. Are they surviving. I am wondering.
Is there a way to look at the population's of other sims. I gues in most sims the 'original' bot survives. But is there a way.
There where 6 sims (3 from EricL), so at least 4 different species. I only saw 2, mine, multiply and preditor7(well, preditor8 was there). So do you see all simulations population or only EricLs and your own or do you see the populations of all others too on the graphic. I never have seen any other serious populations.
I have ended my own sim now, let's see if it survives without it own sim.(or would it be still surviving in Numsgils )
Numsgil:
You conquered my sim Then Darwinbots tried to access something with a subscript out of range (2nd time this happened) and locked up. Good news is that loading the error.sim lets me resume with no problems.
I agree that a way to tell the populations of other sims would be nice.
Peter:
I'd just look how my bots where doing, and they where surviving althrogh not in very high numbers, but they where surviving.
I have opened a small sim with nothing but veggies, in no time my multiply came it and took it over, yeah my bot is still alive. A little later a mutated alga minimalis came. I metioned before my sim being took over by a alga minimalis. This was the alga(the alga was reproducing whenever it could and going as fast as possible backwards, my bot couldn't destroy them and died becouce of nrg shortage), later preditor7 came and was surviving between the mutated version. Probably having mutated with it and being able to survive it.
This explains why I couldn't conquer EricL sim with preditor7 in it, becouce of the mutated alga.
Preditor7 wasn't conquering my sim becouse of the fact(I just checked, yeah my bot wins in a F1-rules match ), it has a better dogfighting/reproducing ability if the alga is an not very heavily mutated alga. With the mutated version preditor7 wins.
So preditor7 just took over my sim becouse of the mutated alga took over my 'normal' alga minimalis. The chance of alga was better for preditor7 and so it took over my sim. The alga doing the work for you that's smart.
EricL:
Wow. That is the coolest thing I've ever heard. Evolved symbiosis! I should make it clear I didn't design or intend this. I just forgot to mark them as non-mutable when I first injected them and they have gotten away from me! What's even more interesting is that I have three sims running Internet mode on three machines at the moment (yes, I have more computing power at home than some third world countries) with three screens on my desk and they each look quite different even though the environments (physics, costs, etc.) are essentially the same. In one, everybody is shooting all the time (total shots > 11000). In another, very few shots (total shots < 900) even though the populations are roughly the same (about 1100 bots, 300 veggies each). All three sims are owned by Preditor7/Alga but I think subspecies have evolved in different directions in each isolated environment!
What's more, I'm having a hard time building a hand coded bot that can survive for long in a sim in the Preditor7/Alga environment even when I pump it full of nrg to give it a head start. Either they die on the vine and get killed pretty fast or they achieve a modest population of a few hundred, beat down Pred7 then Pred 7 comes back and gets them. I think being able to mutate is a kilelr advantage in a changing environment, letting you adapt to new compititors. So cool!
Peter:
Let's see if I can make a stronger one too, going to be hard to create a bot strong enought to beath the alga better than preditor7, some multiply mutants coming from an other sim(don't now witch one) and they where able to survive on the alga. So some have adopted to the alga.
Fun, in the F2 league multiply runs in as the fifth, losing from raticus whitch is doing the oposite of multiply, it almost never reproduces, losing from your opposite .
Now see if I can beet the horrible alga minimalis(mutated version), I don't hope that there is in the end a alga is controling all sims.
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