Code center > Suggestions

Why is there not a .veg?

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Jez:
Agree with Nums and imperfection;

While I do feel there should be something that makes a veggie different from a bot beyond the autotroph setting I don't think it should be a refsysvar.

Consider the problems plants/fungi can cause, from an evolutionary standpoint, I imagine it should be a big battle, plants have the sunlight advantage, bots have different advantages, some win, some lose but like the old cancer veg we used to be bugged by the option of winning should be open to all.

Testlund:
If that sysvar would be included I think a bot that evolves a .veg gene should have autotroph turned on for it, while a bot without the gene should have autotroph turned off. Also that would require that when you start a zerobot sim you would have to have a .veg gene or make sure you have the sim full of feeders.

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