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Scene from my book

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Numsgil:

--- Quote from: EricL ---Its a lot like (sloppy) software development.
--- End quote ---

Heh, that makes me wonder if you could write a book using extreme programming practices.  Unit test all your paragraphs, maybe team write with some other guy, only write chapters as your publisher says you need them

Numsgil:
A trick I used a while ago is to write a "preface", just dump all the technical details that you think you'll ever need in the story in an intro chapter.  Then write the rest of the story.  When you're done, toss out the preface and add details back in where they're needed based on details from test readers.  Generally speaking, you'll find that you'll unconsciously provide most of the details about what's going on into the story naturally just as a consequence of characters discussing what's going on.  The preface is mostly just for you the author to get straight the way things are and how they work.  And most maddening, you'll find that the story makes sense without some key bit of information that you thought the whole story pivoted around.

It's sort of an in media res for technical details.

Jez:
I liked that Eric, thanks for posting it for us to read!

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