Code center > Darwinbots3
Bot DNA
Peter:
--- Quote from: fulizer ---want there something about db3 being in 3d?
--- End quote ---
Physics engine
Eh, no.
Numsgil:
3D is a distant idea I'm toying with. The initial version won't be.
fulizer:
oh fair enought I heard something about it being in 3d sorry.
also im a bot master now the warmness and fizziness is starting to work
Peter:
--- Quote from: fulizer ---also im a bot master now the warmness and fizziness is starting to work
--- End quote ---
Alright.., Ha, me botlord, me higher.
And now I am wondering what post count stands for the point you get blue stars.
Shasta:
--- Quote from: Numsgil ---The ideal system for MBs would let a cell at one end of a worm communicate freely with a cell 100 cells down on the worm in a single cycle. That way the size of the MB doesn't effect its response time.
--- End quote ---
So in this system are you planning on letting any cell know the values of any memory location on any other cell, just doing something like:
--- Code: --- start
10 .cell store
*.pain 60 store
*.mycell .cell store
60 *.pain >
10 .cell store
100 .give store
stop
--- End code ---
Would cell X give cell 10 100 nrg (ok, yeah I made up a few sysvars, but I think you get the point)
If so, sysvars that returned the cell number highest or lowest values (or the values for all of the bots in an array, but this is just wishful thinking and probably too complex) would be very useful.
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