Author Topic: Ideas' Programming Status  (Read 6119 times)

Offline Numsgil

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Ideas' Programming Status
« on: February 20, 2005, 02:11:40 AM »
Prompted by MightyPenguin, I've decided to create this thread where all future ideas can be catalogued and listed.

[span style=\'font-size:11pt;line-height:100%\']DO NOT[/span] post new ideas here, post them in a thread of their own in this board.  When they're done being discussed, someone will post here giving the details for the programming team to consult.

PLEASE stay on topic on this thread, this will only work if this is a standardized, readable, proffessional collection.  

Please take the time to keep the grammer proper English, including punctuation, capitalization, and spelling.  No one will be anal about this, but if it is bad your idea may not get worked on as quickly.

If you know your English skills aren't the greatest, ask someone else to write up the post.  I would be happy to do this, as would any other veteran members.  PM them or ask them to do it in the thread where you discussed this idea.

Here's the format:

Idea name: A byline to reference the idea
Major or minor change: a subjective call, used to estimate the amount of work that's going to be needed to get this to work.
Proposed By - who started the idea
Link to thread where this was discussed
Idea Blurb - a quick synopsis of what the idea entails.
Other information - If there is a vocal critic of this idea, their name and objections should be listed here.  Any other information also goes here.
Programming Status - UNDER REVIEW, IN PROGRESS, ABANDONED, BUG TESTING, IN CURRENT VERSION, VETERAN.  Also add a date.
  • Under review - idea has been discussed, but no one has written the code yet.
  • in progress - a programmer is working on the code as you read.
  • abandoned - this idea has been deemed too difficult to actually get working.  It may one day appear, but don't hold your breath.
  • Suspended - the programmer working on it has given up for a while.  If they do not get back to it after quite a while (several months), it goes into the abandoned category.
  • bug testing - a version is done, but has not yet made it to the general release.
  • in current version - the latest version includes this feature.  It may contain bugs still.
  • buggy - at least 2 versions old and still buggy.
  • veteran - this feature is at least 2 versions old, and no bugs have been noticed.
Bugs - Added after a feature has been released in its first public release.  Known bugs are listed here.

Offline Numsgil

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Ideas' Programming Status
« Reply #1 on: February 20, 2005, 02:12:32 AM »
Name: Junk DNA
Major Change
Proposed By Numsgil
Topic Link: Junk DNA
Idea Blurb - Allow the insertion of DNA commands between gene statements, representing 'Junk DNA' found in real life.
Programming Status - Under Review

Offline Numsgil

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Ideas' Programming Status
« Reply #2 on: February 20, 2005, 02:13:51 AM »
Name: Shot Balancing
Moderate Change
Proposed By Numsgil
Topic Link Balancing Combat and Defense
Idea Blurb - Attempts to balance combat attacks and defense abilities so there are no golden shots or unbeatable defenses
Programming Status - In current Version - April 03 2005

Offline Numsgil

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Ideas' Programming Status
« Reply #3 on: February 20, 2005, 02:21:49 AM »
Name Stomachs
Moderate Change
Proposed by Numsgil
Topic Link Energy Types and Stomachs
Idea Blurb - Bots are given 'food shots' which are added to a stomach instead of being absorbed immediately.
Programming Status - In Progress - Feb. 22 2005

Offline Numsgil

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« Reply #4 on: February 20, 2005, 02:26:02 AM »
Name: Energy Types
Major Change
Proposed By Numsgil
Topic Link Energy Types and Stomachs
Idea Blurb - Bots are moved from an energy/body system to a more complex
and realistic enery/carbs/fat/protein system.
Programming Status - In Progress  - Feb. 22 2005

Offline Numsgil

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Ideas' Programming Status
« Reply #5 on: February 20, 2005, 02:30:27 AM »
Name: Specialization
Major Change
Proposed By PurpleYouko originally, developed by Schvarz and Numsgil
Topic Link Specialization
Idea Blurb - Bots are allowed to specialize in tasks, and so become more efficient and powerful in this area.
Other Information - Debate over practiced based specialization over birth based specialization.
Programming Status - In Progress - Feb. 22 2005

Offline Numsgil

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Ideas' Programming Status
« Reply #6 on: February 20, 2005, 02:33:40 AM »
Name: Costs
Major Change
Proposed By Schvarz
Topic Link Costs
Idea Blurb - Bots are charged for every action based on that action's complexity.  No more 'free' actions, like spinning.
Programming Status - Under Review

Offline MightyPenguin

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Ideas' Programming Status
« Reply #7 on: February 20, 2005, 06:13:34 AM »
Name: Enviroment Grid
Major Change
Proposed By Unknown, possibly Carlo
Idea Blurb Allow the enviroment in which the bots live to hold ambient matter such as energy bits, waste etc.
Programming Status In Progress / Bug Testing - Feb 2005
« Last Edit: February 22, 2005, 09:47:10 AM by Numsgil »

Offline Numsgil

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« Reply #8 on: February 21, 2005, 06:59:14 PM »
Name: Robot Placement
Minor Change
Proposed By Botsareus
Topic Link: Bugs and Features
Idea Blurb - We can rebuild it.  We have the programming techniques.  We have the capability to make the world's best robot placement box.  Darwin Bots will be that program.  Better than it was before.  Better . . . stronger . . . faster.
Programming Status - Under Review

Offline Numsgil

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« Reply #9 on: February 23, 2005, 08:05:04 PM »
Name: Mathematics in Conditions
Minor Change
Proposed By Anon Guest Person
Topic Link: Mathematics in Conditions
Idea Blurb - Stack manipulations in conditions.
Programming Status - Under Review - Feb 2005

Offline Numsgil

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Ideas' Programming Status
« Reply #10 on: February 23, 2005, 08:10:05 PM »
Name: Advanced Debugging
Major Change
Proposed By Anon Guest Person
Topic Link: Advanced Debugging Tools
Idea Blurb: Fun new stack debuggers!  Other stuff, everything a person needs to debug a wayward bot.
Programming Status - Under Review