Code center > Specialization, Metabolism, Digestions and Env Grid

General approach to metabolism

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Botsareus:

--- Quote ---As it is now, a robot without -1 shoot store can evolve it but is not that likely to.
--- End quote ---

I think it must be %50 as likely to become a plant and %50 as likely to become a "hunter witch uses .shoot"

Not sure how to work it out yet , any bright minds out there can help me out?

Botsareus:
I know: Make enzymes that digest plant material and "meat" cheaper then enazymes that feed on gases and sunlight.

Everyone agree? That gives us the 50%/50% I was looking for.

Anonomous Guest Person:
Erm. May I say something? If not, then tough. :P
Anyway... I think that we need simplicity. Variability, but simplicity.
And I personally think it wouldn't be much of an improvement to make enzymes automatic.
If real organisms actually create enzymes automatically, without any influence from their DNA, then I'd be rather surprised, as well.

Personally, I think digestion should be handled by genes. So what if all the bots go obsolete? Have you seen how pathetic I Flamma is? When I first got this program, I was amazed by how dangerous it was, but now it's sorta crappy.
And also, we are going from 2.35 to 3.0, which is a rather large jump. Either way, bots'll become rather obsolete.
Even my two uberfied bots Duo Minimalis and Deathgrip, will probably need to be rewritten!

Anyway, I'd much rather like it if DNA handled digestion. It'd put more challenge into it!

And also, other then making it a bit easier to program (and I don't think it'd be that much harder to make digestion manual), what advantages do automatic enzymes have?
I don't even think it's really lifelike.

Now, if you propose that we do some kind of system where a bot gets up to 10 enzymes, which their DNA can control, but can't modify, that'd be pretty neat.
In fact, that's not a bad idea.

shvarz:
Concentrate people!  If you have your own idea on how to do this stuff, just start another topic.  Seriously, it distracts a lot.

Anyway, PY - you said it right, I want break-make commands to be operators.  And very complex ones.  They should check whether enzyme is available, adjust for enzyme amount, adjust for enzyme efficiency, then consult metabolism sytem and perform actions on several cells - the molecule (or several) that comes in, the molecule(s) that come out, energy.

I know this may be a lot of coding.  But as I said, once set up, this system will have a very long life, will be backwards compatible and easy to use.

PurpleYouko:
OK Shvarz

I think you have a valid point and coding the controls for the stuff into the operators would certainly get around a lot of the perceived problems.

Your make break stuff would work pretty well with my proposed atomated enzymes. As you said, the program would take your "make" or "break" operator then find the best available enzyme to carry out the process. It would then perform the action using the efficiency of the enzyme that it finds.

I still don't really like the idea of making actual enzymes ahead of time.

Using this system outlined above and in your earlier post, I still think the enzymes should be created on demand automaticaly.

Now to figure out how to actually code this stuff

 :D  PY  :D

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