Bots and Simulations > Bot Tavern
population control
-venom-:
I am having extreme population control issues with my evo sims they constantly reproduce even with my counter measures
more nrg required to repro = failed
kill bots upon certain age = failed (due to them not dieing just giving off nrg)
and one or two allways gets enof nrg to reproduce like a million times (making a lot of those annoyingly small bots)
can anyone help me?
EricL:
If you could post a zipped sim, that would help us better understand your particular issues.
-venom-:
I am trying to keep that massive clump of bots in the sim from happening
EricL:
Okay. Take a look at the attached sim. I added an age cost and enabled dynamic costs with a target population of 300. Feel free to muck aroudn and add additional costs. I think your issue may have been that you had the cost multiplier set to 0 so no matter what costs you chose, they all got zeroed.
-venom-:
--- Quote from: EricL ---Okay. Take a look at the attached sim. I added an age cost and enabled dynamic costs with a target population of 300. Feel free to muck aroudn and add additional costs. I think your issue may have been that you had the cost multiplier set to 0 so no matter what costs you chose, they all got zeroed.
--- End quote ---
o ok I see !!!
Navigation
[0] Message Index
[#] Next page
Go to full version