Bots and Simulations > Evolution and Internet Sharing Sims

Zerobot evolution prize for conditional logic

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EricL:

--- Quote from: cliftut ---Is manual bot-killing allowed? I'm not sure if it would help much, but I just want to know.
--- End quote ---
Yes, it's allowed.

Elite:

--- Quote from: Trafalgar ---2. If I have constant-shooting bots in the sim, the shepherds wander into their line of fire and get killed (despite having maxed out shell and a large body).
--- End quote ---
How about setting energy-per-veg-per-cycle to something enormous like 99999, then the shepherd bots (only vegs in the sim, right?) will have practically infinite energy (might make them a little slow due to body filling up though)

Numsgil:
If instead of having your shepards wander around you keep them stuck in place, sheparding only the bots around it, you wouldn't have to worry about how fast they travel.  They could be sort of like local gods for the zerobots around them.

Ispettore:
Has nobody even come close to obtain conditional logic form a zero bot? I was very interested in this thread...

EricL:
Not to my knowledge.  The prize is certainly still available.

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