Code center > Specialization, Metabolism, Digestions and Env Grid

Metabolism part 1: Catabolism in animals

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Numsgil:
I'm a little unsure what you're getting at then.

Are we talking about the process of eating or are we talking about digesting once the stuff's in your stomach?

PurpleYouko:
We are talking about digestion I guess since shots will do damage to both plants and animal unless we actually put the enzymes in the shots instead of stomach.

(Now there is an interesting thought. Make a shot contain all enzymes that a robot has so that returned shots are all pure energy in one form. That way if you don't have the right enzyme you can't damage the target. But that is a completely different issue.)

Anyway my point is that full fledged veggies that use photosynthesis would store their bulk as cellulose or lignin rather than proteins and fats that animals store. They also can't spend down their body mass for energy either.

A shot that hits a 100% veggie is only going to return bits of wood and cellulose molecules which many robots would be unable to digest.

 :D  PY  :D

Numsgil:
The question is do we want to make plants unable to produce fats, or simply make it in their best interest to produce carbs.

I have thought cursorally of things like cellulose and lignin, but I'm not sure how we'd implement it.

shvarz:

--- Quote ---I thought fats give more energy than carbs. Or is it just that the same amount of energy stored in fat takes up less space?
--- End quote ---

Yeah, I had to adjust that a bit.  But it did not break the "sizes vs energy vs weight" balance (as I described in "Physical sizes" thread).


--- Quote ---But I think we could probably change the amount of energy a reaction gives without hurting anything. if A->E + nrg turns into A->E + 1/16 nrg old bots will still work, but there's incentive to figure out the old way.
--- End quote ---

Good idea!


--- Quote ---What about plants? they work in a slightly different way. They store cellulose and woody lignins as their body mass.
--- End quote ---

Darn it, you are right PY.   :(   More balancing issues  :angry:   I hate these.  Guys from Blizzard have to deal with 3-4 races, I am balancing the whole freaking universe  :help:   And most biochem books go only briefly into the plant metabolism, so I have to find a good book, bleah :blueblob:


--- Quote ---A shot that hits a 100% veggie is only going to return bits of wood and cellulose molecules which many robots would be unable to digest.
--- End quote ---

I betcha a tiger can lash out at an innocent tree and tear to to pieces.  Just like a bull can take out a wolf.  Does not mean they have to be able to digest them :)

Numsgil:

--- Quote ---Darn it, you are right PY.   :(   More balancing issues  :angry:   I hate these.  Guys from Blizzard have to deal with 3-4 races, I am balancing the whole freaking universe  :help:   And most biochem books go only briefly into the plant metabolism, so I have to find a good book, bleah :blueblob:
--- End quote ---
Welcome to my own personal hell for the last 3 weeks, schvarz.  I don't think anyone's tried to compile all the reactions together into one place before.  Or if they have it's not widely accessible.

The more I think it over the more I think -1 shots will remain unchanged (that is, they drain energy) but -6 shots, as PY suggested, will shoot enzymes at the bot that digest it a bit and return an energy shot.

That way bots can kill anything they want but can only feed from appropriate sources.  Should stop bots from shooting everything in sight without regard to how tasty it'll be, while still allowing bots to be vindictive if they like.

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