Author Topic: Ties  (Read 10258 times)

Offline Anonomous Guest Person

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Ties
« on: February 22, 2005, 04:47:32 PM »
Well, since the programmers're trying to be helpful, I might as well to.
(Perhaps in exchange for adding mathematical functions to conditions? :ph43r:)

Anyway.

Cheap Ties: When making a tie feeding bot, there're a number of ways you can conserve energy without even getting very technical.
For one, you can use .tie inc instead of 424 .tie store. Especially with the presence of .tiepres.
Another thing you can do is use .tieloc dec instead of -1 .tieloc store.
Such tricks unfortunately don't work for .shoot.
And for a third trick, if waste is your bot's problem, then why not give it all away when you're eating?
Sure, it sounds disgusting, but it's still effective..!
And it doesn't even cost energy! All you have to do is .sharewaste inc.

(And as a side trick for non-tie feeders who don't want to stay tied to their young for over 20 cycles, you could make a tie as listed above, and use .deltie inc to delete it! It all works perfectly!)
« Last Edit: February 22, 2005, 04:55:10 PM by Anonomous Guest Person »