I find it strange that my bots that have evolved for weeks just got bad suddenly and keeps dying nomatter how many times I keep restarting the sim. Started a save where the bots had become 1000 but they all die. I was wondering if Eric had done something about how costs are being applied in one of the later buddy drops, maybe 2.42.9j. Is it really possible that EVERY bot just happend to get bad mutations? The highest mutation rate I have is in point mutation and that's set to 2500 and the bots multiply quite often, which means there should allways be some good ones to keep up the population after all this time. It's like evolution just went backwards.
I have a sim here with 1000 bots you can check out. Note that morphological cost for rotation is set to 0.115, but I don't think that new cost is what is causing the bots to die. I have tried with a value set to 0.01 too and most bots doesn't rotate that much. When you start this sim the bots should all be dead within 20000 cycles.