moved from Ravine thread
Jez:
I haven't tested to see if it will still write league table from scratch, I think you may have to have one bot in table to start but not tested yet. When I've finished updating league and bestiary I should have time to write better guide.
Mention that max rounds for league in suggestions part of forum, it's not a bad idea, I've just got a match up to 488 rounds with almost no difference between bots. Would make it easier for people who want to do shorter league runs. The other way to do it is keep hitting the win button. sleep.gif
I've got leagues working now ...
well ... sort of.
in challenge mode ...
once the matches are finished ...
ie, my challeng bot having defeated the 3 current
league members, it didn't end but started again ...
my challenge bot once again being the challenger ...
even tho ranked #1.
and I'm not sure why when I go to edit species ...
I find my challenger and Blank there.
also ...
doesn't seem the F! conditions resets all parameters ...
I haven't had time to experiment with loading in
different parameters or sims first and seeing for sure
but things like veggie population seems to persist ...
wasn't veg pop supposed to be limited to 40?
well ... I'll have to experiment as I find time.
in the mean time ...
I plan to ensure all the parameters are set to what
they should be for F1 ...
and then save those settings ...
loading them in before running leagues.
that should work, eh?
would rreally like to specify the max number of cycles
that a round should be allowed to go before ending ...
should the bots prove to be too close for one or the
other to completely 'take out' the other ...
or should there remain one persistant bot ...
even when the other may have a population 200 times
greater.
after all, if we are looking to create a multi-organism evosim ...
shouldn't we be looking for bots that have an ability to co-exist
with other bots ...
even to have a simbiotic relationship with others ...
rather than having to eliminate every one to be considered
a viable species?
anyway ...
if it's that close, why not pick the one with the highest
population and move on.
same goes for number of rounds ...
whatever the user specifies should be it ...
rather than auto-extending the match because a
statistically correct decision can't be made.
again , if it's that close, pick one. move on.
and yes, if I am present, I can always use the Instawin ...
but it would be nice to be able to set this thing up ...
and then let it run on it's own without having to constantly
monitor what's happening [or not-happening] ...
and have to then interfere.
will continue to play around ...
and try to make note of any bugs or whatever
I run across.
thanks to eric and to jez as well for giving some
attention to the leagues ...
makes an interesting testing ground ...
and if one uses parameters of their own ...
rather than the F1 settings ...
using gravity or whatever ...
can test many different skills/abilities of bots.
ta ta