Code center > Bugs and fixes

2.43 Changes

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Jez:
Oh fudge! Darwin Bots Simulator has encountered a problem and needs to close. We are sorry for the inconvenience...  

I was just letting Irish guy's bot walk all over the F1 and F2 leagues just to make sure it worked alright, damn nice MB (spiderweb variety). Don't think we will need a seperate MB league if it makes it all the way!

Prog lost it V DIN2, may have been because I still had Robot data open from James 4 (previous bot)

Anyway, tomorrow I'll work out how to rerun all of the bots to make a new league and post anymore probs.

Testlund:

--- Quote from: EricL ---34)  HUGE.  NEW SYSVAR.   Shapes can now be made visable to bots via a checkbox on the Shapes dialog.
--- End quote ---

I can't see any such checkbox. I only see the 2 that says "Bots can see through shapes" and "Shapes absorb shots".  

Henk:

--- Quote from: Testlund ---I can't see any such checkbox. I only see the 2 that says "Bots can see through shapes" and "Shapes absorb shots".  
--- End quote ---

That'll be in the next buddydrop

EricL:
Bump.  2.42.9g released.

Jez:
It was going so well, I had nearly completed the first run of a new league using about 10 bots when the last entry had a race with the bottom bot in the league to see who could die quickest...

It stopped at round 108, population 0 on each side, can't use instawin to trigger the next round.

Also some of the info at the bottom of the screen doesn't seem to be refreshing for each round, cycles is showing ~450,000

It is also adding the last league competitor to the loaded species part of new sim, if it is not deleted when another bot is entered it gets entered again.

This was using DB 2.42.9g

Perhaps it's going to be better if I just enter one bot at a time.  

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