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I keep getting out of memory error

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Numsgil:
Sounds like its some peculiarity with the way the Visual Basic runtime libraries are interacting with your computer, especially since it doesn't seem to happen to other people more than once in a blue moon.

By chance, how much RAM are you running on your computer?  Maybe it really is a running out of memory issue.

Testlund:
I have 512 MB on that computer and 1.3 GHz AMD processor. I've been thinking too if it could be some physical memory leak, because once I got a popup when it crashed, telling me it couldn't write to a certain memory address. To make sure my memory hadn't got broken I ran a test with Memtest86+, but it didn't show any errors. I'm going to give the same sim a try on my new computer later tonight.

EricL:
I've seen this once, but have not managed to tcatch it in the IDE even after running Testlund's sim for several days.  I suspect shapes, since his sim has shapes.

EricL:
I just did a code inspection on all the shapes code.   About the only thing I found was a couple of const's declared *inside* the shape collision detection function.  I suppose it's possible VB doesn't deallocate constants in some cases, such as when a function is forcably exited.  Anyway, I got rid of them for 2.42.9g.  Maybe it will make a difference.

Testlund:
Ok, I happend to mension the wrong versions wich was stable. DB ran stable for me in version 2.42.8a or b I think. That's what I meant. So maybe there was some change you made to the shapes code after that. Also I ran the sim with drifting shapes, slowest speed and shapes absorb shots checked. Don't know the importance of that, but that doesn't get saved in the sim. It will be interesting to check out your next drop to see if it makes any difference.

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